All new demo, now with world view for making various maps.
Also a new video showing off the new look and features.
And the previous version which shows the original features.
Overlay tile placement is next on the list, map formats should be backwards compatible from this point.
I'm also planning on have variable field sizes, half and double size. But I'll have to do some performance test to see how a double sized map handles.
Worlds will have more varied sizes.
Settings and such still need to be created for making the world and its data file. Mostly information regarding weather and environmental stuff.
Some worlds can be fertile with tropical weather vs. small asteroid worlds would be mostly rock and dirt.